use accesskit::NodeId as AccessibilityId;
use accesskit_winit::Adapter;
use freya_common::EventMessage;
use freya_core::{
prelude::{
AccessibilityFocusDirection, AccessibilityManager, SharedAccessibilityManager,
ACCESSIBILITY_ROOT_ID,
},
types::FocusSender,
};
use winit::{
dpi::{LogicalPosition, LogicalSize},
event::WindowEvent,
event_loop::EventLoopProxy,
window::Window,
};
pub struct AccessKitManager {
accessibility_manager: SharedAccessibilityManager,
accessibility_adapter: Adapter,
}
impl AccessKitManager {
pub fn new(window: &Window, proxy: EventLoopProxy<EventMessage>) -> Self {
let title = window.title();
let accessibility_manager = AccessibilityManager::new(ACCESSIBILITY_ROOT_ID).wrap();
let accessibility_adapter = {
let accessibility_manager = accessibility_manager.clone();
Adapter::new(
window,
move || {
let mut accessibility_manager = accessibility_manager.lock().unwrap();
accessibility_manager.process(ACCESSIBILITY_ROOT_ID, title.as_str())
},
proxy,
)
};
Self {
accessibility_manager,
accessibility_adapter,
}
}
pub fn accessibility_manager(&self) -> &SharedAccessibilityManager {
&self.accessibility_manager
}
pub fn set_accessibility_focus(&self, id: AccessibilityId, window: &Window) {
let tree = self
.accessibility_manager
.lock()
.unwrap()
.set_focus_with_update(id);
if let Some(tree) = tree {
self.update_ime_position(tree.focus, window);
self.accessibility_adapter.update_if_active(|| tree);
}
}
fn update_ime_position(&self, accessibility_id: AccessibilityId, window: &Window) {
let accessibility_manager = self.accessibility_manager.lock().unwrap();
let node = accessibility_manager
.nodes
.iter()
.find_map(|(id, n)| {
if *id == accessibility_id {
Some(n)
} else {
None
}
})
.unwrap();
let node_bounds = node.bounds();
if let Some(node_bounds) = node_bounds {
window.set_ime_cursor_area(
LogicalPosition::new(node_bounds.min_x(), node_bounds.min_y()),
LogicalSize::new(node_bounds.width(), node_bounds.height()),
)
}
}
pub fn process_accessibility_event(&mut self, window: &Window, event: &WindowEvent) {
self.accessibility_adapter.process_event(window, event)
}
pub fn clear_accessibility(&mut self) {
self.accessibility_manager.lock().unwrap().clear();
}
pub fn render_accessibility(&mut self, title: &str) {
let tree = self
.accessibility_manager
.lock()
.unwrap()
.process(ACCESSIBILITY_ROOT_ID, title);
self.accessibility_adapter.update_if_active(|| tree);
}
pub fn focus_next_node(
&self,
direction: AccessibilityFocusDirection,
focus_sender: &FocusSender,
window: &Window,
) {
let tree = self
.accessibility_manager
.lock()
.unwrap()
.set_focus_on_next_node(direction);
focus_sender
.send(tree.focus)
.expect("Failed to focus the Node.");
self.update_ime_position(tree.focus, window);
self.accessibility_adapter.update_if_active(|| tree);
}
}