pub use euclid::Rect;
use crate::{
    geometry::{Area, Size2D},
    node::Node,
    prelude::{AreaModel, Gaps},
};
#[derive(Debug, PartialEq, Clone, Default)]
pub struct NodeAreas {
    pub area: Area,
    pub inner_area: Area,
    pub inner_sizes: Size2D,
    pub margin: Gaps,
}
impl NodeAreas {
    pub fn visible_area(&self) -> Area {
        self.area.after_gaps(&self.margin)
    }
}
pub trait NodeKey: Clone + PartialEq + Eq + std::hash::Hash + Copy + std::fmt::Debug {}
impl NodeKey for usize {}
#[cfg(feature = "dioxus")]
impl NodeKey for dioxus_native_core::NodeId {}
pub trait DOMAdapter<NodeKey> {
    fn get_node(&self, node_id: &NodeKey) -> Option<Node>;
    fn height(&self, node_id: &NodeKey) -> Option<u16>;
    fn parent_of(&self, node_id: &NodeKey) -> Option<NodeKey>;
    fn children_of(&mut self, node_id: &NodeKey) -> Vec<NodeKey>;
    fn is_node_valid(&mut self, node_id: &NodeKey) -> bool;
    fn closest_common_parent(&self, node_id_a: &NodeKey, node_id_b: &NodeKey) -> Option<NodeKey>;
}