pub fn ontouchmove<E, T>( _f: impl FnMut(Event<TouchData>) -> E + 'static ) -> Attributewhere E: EventReturn<T>,
The touchmove event fires when the user is touching over an element.
touchmove
Event Data: TouchData
TouchData
fn app() -> Element { rsx!( rect { width: "100", height: "100", background: "red", ontouchmove: |_| println!("Touching!") } ) }